Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Advertisement

Overview

The Rogue class is the king of melee DPS. They have access to a wide range of special abilities, which mostly depend upon Energy.

Rogues rely on agility, but should also aim for gear with additional stamina and strength.

Rogues can only wear leather or cloth armour, cannot wear shields, and can only wield 1-handed weapons (daggers, swords and maces) and ranged weapons. At level 10, they can Dual Wield two 1-handed weapons.

A unique skill rogues obtain at level 20 is the use of posions.

Races

Rogue can be played by:

All races can play the rogue with equal efficiency, but like any class in World of Warcraft, we should have a deeper look into the racial traits and how they affect the gameplay of a rogue. Night Elves have increased dodge (an extra +1%) and increased stealth (equal to a +1 in Spell shadow charm [Master of Deception]). Keep in mind that this racial bonus of the night elf is only used at night and if you are stationary.

-The Undead's ability to purge fear, sleep and charm spells are also a nice benefit when fighting a priest. --Aden Rex 12:43, 20 Dec 2004 (EST)-

Weapons

The Rogue class has a few different weapon choices available. These are:

  • Dagger
  • Thrown
  • Swords (One Handed)
  • Bows
  • Crossbows
  • Guns
  • Maces (One Handed)
  • Fist Weapons

Using different weapons will probably affect the way you apply your talent points in this class. Some abilities, such as Ability backstab [Backstab] and Ability rogue ambush [Ambush], can only be done with a dagger in your main hand. If you are looking for a melee damage dealer that fights along side a tank but is not the tank, then a sword or mace is probably the weapon for you. If you are looking for a stealthy class that can do amazing damage with opener and closer abilities then dagger will probably interest you most.

Combos

Rogues have the ability to do combo moves. When using certain abilities, if you hit your target, you will gain a Combo Point. These appear up near the portrait of your target. You can have from 0 to 5 combo points built up on a target at any one time. When you use a finishing move the move will be more powerful depending on the number of Combo Points you have built up. Combo Points are lost when you switch targets.

Stealth

Rogues have the ability to stealth and become very hard to see. This is not invisibility however. Monsters and players (PvP) can still see you if you don't try to stay behind them. You can increase your sneaking abilities through talents, this will give you a better chance to not be detected. Monsters that are above your level have a better chance of detecting you. However, a monster of any level will see you if you walk right in front of their face. Also, when a monster thinks they have seen you they will make a noise and look in your direction, if you stand very still they may think it was nothing and continue on their way (so you can backstab them when they turn to walk away!). At level 22 you also gain the ability to cause a distraction to make monsters look away from your direction so you can sneak up with very little chance of being seen.

Poisons

At level 20 you can go on a quest to acquire the knowledge to create Rogue Poisons. These poisons can then be applied to your weapon to enhance damage or cause other effects. Poisons have both a timer (the amount of time they last) and counters (the number of times they 'go off' before they run out). These are both displayed on the weapons properties when you mouse over the weapon.

Talents

Rogue Talents are split into 3 categories:

  • Assassination
  • Combat
  • Subtlety

There's a good talent builder at the WoW Vault and another at ThottBot.

See the rogue talents page for further details.

See Also

See Starting a Rogue for some advice when starting out.
See the Rogue Category for further information on the Rogue class.


Template:ClassFooter

Advertisement